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My Creations

Asteroid Shooter

Created in C++ using the SFML graphics library.

An infinite side scroller with randomly spawning asteroids that the player must avoid and shoot to survive as long as possible.

This was one of my early university projects and one of my first experiences with a graphics library, I learnt alot about the fundamentals of C++ and using external libraries. This also taught me useful concepts often used in games, such as using a parallax effect to make it look as if the player is moving through the sky, and circle to circle collision to detect if the player hits an asteroid.

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