My Creations
Abandoned Archive
Unity/C#
After being developed for a Ludum Dare competition by a small team, I was given the opportunity to help finish the game and get it released on Steam.
I worked on a large portion of the game, creating many of the bosses and their mechanics/fights, spells, special abilities, new enemies and worked on the audio.
This project highly developed my skills in working alongside other people such as artists in a team and in Unity/C#, as well as giving me alot more confidence working on larger scale projects, with existing codebases that I have to understand and work with. I also had to familiarize myself with FMOD, a powerful audio engine that was used for the game.
Steam Page
The demo is available to download on Steam, with the game being set to launch very soon.





